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Owing to network effects, games can be extra sticky because you want to consume the same media as your friends.
I would prefer a mushy human was responsible for the art I consume, but I am probably not going to boycott a game because it uses AI for some assets.
So the true opposition is to poor quality content, not GenAI.
Unfortunately for artists, actors, etc. GenAI right now is the worst it's ever going to be, and it was much worse just a year ago.
> AI Hyperrealism: Why AI Faces Are Perceived as More Real Than Human Ones (Nov 2023)
Same with programming. The best humans write better code than Codex, but the awful government portals and enterprise apps you’re using today were also written by humans.
ARC Raiders uses AI for generated voice or TTS; it's hardly in the same field as generative AI which is mass scraped from the internet and churned out of a matrix math black box. They paid voice actors for the training and likeness, and the AI is used for future flexibility, and the VAs know this and its part of the contract they sign
They also use AI for the robotic kinematics which looks absolutely fantastic. When you blow up robots they zoom around and correct themselves exactly how you would imagine an evil robot to behave
I'm one of those gamers. I'm pretty sure we can find more than 8259 others.
But AI has completely legit non-slop use in games: texture gen, 3D model gen, Suno for audio, programming,...
On the other hand, I think I'd personally vote "somewhat negative" on quests and dialogue. Many games have too much pointless filler dialogue and unmemorable sidequests. Maybe if you don't care enough to actually write it, it shouldn't be there at all.